Video Game Law
Author(s): Ontario Bar Association
Publication Date: June 2017
Format: shipped (hardcopy), download (PDF)

According to the Entertainment Software Association of Canada, there are 472 active video game studios in Canada, and the industry contributes $3 billion to Canada's GDP annually. Ensure you are up to speed on the key legal issues for clients in this growing industry, as you "power-up" on your video game law knowledge at this unique program.


Sebastien Budd, Justice Canada
Lisa Danay, Deeth Williams Wall LLP


The State of the Video Game Industry - PowerPoint Presentation
Carly Beath, Interactive Ontario

About Interactive Ontario
Carly Beath, Interactive Ontario

Electronic Arts - Software End User License Agreement - FIFA 17
Submitted by Jon Festinger, Festinger Law & Strategy

Content Issues in Video Games - PowerPoint Presentation
Misha Benjamin

Brief Summaries of Select US and Canadian Case re: Video Games
Catherine Lovrics, Bereskin & Parr LLP
Amanda Branch, Bereskin & Parr LLP
Tamara Winegust, Bereskin & Parr LLP
Callum Lootsma, Bereskin & Parr LLP

Crafting Effective EULA's & ToS' - PowerPoint Presentation
Jon Festinger, Festinger Law & Strategy

Getting the Game to Market: Financing, Licensing and Distribution - PowerPoint Presentation
Mark Edwards, Edwards PC, Creative Law
Tracey Jennings, PwC Canada

Digital Locks and Video Game TPMs: Nintendo v King and the Copyright Act
Mark Biernacki, Smart & Biggar

Overview of Nintendo of America Inc. v. King et al, 2017 FC 246 - PowerPoint Presentation
Mark Biernacki, Smart & Biggar

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